

Robot: Materials
So once the colour textures had been produced I went on to make a spec map in Mari by modifying the colour map slightly. I did initially...


Robot Redesign and Lollipop Update
Ok, so this week has been pretty chaotic and I'm very happy about it! UV Unwrapping is complete! Woop woop! 45 UDIMs in total but I'm...


Lollipop: Subtle Realism
This week, after unwrapping for several days straight (it's a lot of UDIMs so far, here hopes Arnold can handle the final textures) I...


Clown Car: Creating a World - Reference
A tricky thing to create from imagination is a realistically proportioned suburb (specific example I know). However, for this piece I...


Clowns, Cars and Robots Oh My!
Alright, that is a terrible title but at least it's fun? Anyway, this week has been quite a busy week, I haven't got a lot to show on the...


Clown Car: The beginning of laughter
So a quick update before I head off to bed. As I've started UV unwrapping the robot, I wanted something to keep Maya a little more...


FMP: Robot Modelling - Range of Movement
To add further range of movement to the robot I had to do some reworks to the arms and legs. I've already mentioned the legs the other...


FMP: Robot Modelling - Improvements + Recce
So on Thursday we had to present our progress so far and my lecturers gave me some tips to further improve my model. The first tip was to...


FMP: Robot Modelling
So here it is! My robot model! Woop woop! All the gears and hydraulics actually work as well! (Lots and lotttttss of constraints). I've...


FMP: Robot Concepting
So this week I have been working on concepts for a robot. Now I'm not exactly Da Vinci but I manage to get the ideas down that I want. I...