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Houdini Part 4: Pyro FX - Smoke

  • olliemc6
  • Dec 11, 2016
  • 1 min read

Earlier this week I had to create some chimney smoke to place in a project for university. To do this I created a mock chimney in Houdini out of cubes. I then placed the smoke emitter underneath the 'chimney' to give it a funneling effect.

The scene setup.


 
 
 

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